This scene began as practice for creating a handful of individual props but as I started to gather more images for my reference sheet I couldn't resist making them into a full scene in Unreal 5. I aimed to create an expressive scene filled with clutter, I like to imagine this was an abandoned study area of an eccentric mage.
I'm happy to say that I have definitely improved upon my texturing and lighting skills throughout the creation of this project. I'm really pleased with the props within the scene as I was able to achieve nice intricate detailing, within both baking from Zbrush and Substance painter, as well as portraying the nice soft folds and bumps of the armchair centrepiece.